I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Migration happens periodically regardless of whether you are asleep or not. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. - zombies will be attracted to and attack player made structures. Build 32 – May 2015. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. In addition to the 20 normal zombies, it can attract two more (random, configurable?) horde leaders. I don't know where they keep coming from. Use sheets over the window, and that sort of stops. Set up a nice base outside of town and want to just work on my all my skills. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Knockdown: 2. This way the horde can grow as it comes across new leaders to boost its max size or as hordes meet and merge. I was wondering if there was a way to replicate this in Project Zomboid. These once human citizens of Knox Country roam the landscape in the thousands. I think it is less of barricade attraction and more window/door attraction and if they encounter a barricade or locked portal, they bash until it is destroyed. Sheets block light and zombies aren't attracted to dead bodies at all. 8. No, the if the generator is located in an area that the game considers to be "inside," it will be deadly, regardless of having windows, doors, or garage doors open. Zed AI wants to go from point A to point B, if your home is in the way then so be it. Set up a nice base outside of town and want to just work on my all my skills. Not only sound. Kraz Feb 11, 2015 @ 1:26am. I don't know where they keep coming from. Zombies will prioritize their pathfinding needs. Vehicle noise and zombies. My last char died so I haven't had a chance to try it out but it should work. But if you increase the zombie count, you will notice that if. And yes, alarm clocks and watches with alarm set can trigger a group of zombies away. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. I usually use the ‘fancy light’ they are little round ones you can click on and off. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. fireplaces in houses also have a glow. Here is my not-so-safehouse so far: If I put a campfire at the rooftop, will zombies see it from the ground? If I put a campfire at the back of ground floor instead (log walled area), will the "room" burn once I enclose all sides with log walls? However, Smoke Bombs does stop zombie agro as long as you don't make more noise Zombies aren't attracted to light either. This refers to the idea that zombies are aware of their own existence and the. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. #1 Shurenai Jan 12 @ 4:53pm Originally posted by Quill: No. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. No, zombies don't react to light and do not gain visual range in light. Zombie respawn and migration; zombies are no longer static and dependent on on player proximity. 1. So what happened is zombies either spawned or migrated around your base and became attracted to it based on noise or visual cues. It is on a floor only accessible by rope ladder and after the next logged farm area will be in the middle, maybe too far to hear from zombies spawning outside. Zombies can detect you through blood yes. Instead of single zombies dotted about (though this will still happen to an extent) zombies are constantly be attracted to each other’s groans and movements. Zombies are not attracted to light sources, but turning on a light switch at night makes "noise" in a super large radius. Have not tested with metal. • 2 yr. The light will be shone in a cone in front of the player. #3. So Im at that point in the game where Im starting to get really paranoid and invested. Zombies are attracted by noise, we all know this. A Zombie (also known as Zomboid, Zed) is the player's main antagonist in Project Zomboid. This mod makes zombies attracted to blood of the living. New tutorial teaching you the very basics of the new movement and. Set up a nice base outside of town and want to just work on my all my skills. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Sounds will also alert them, which can include mining/placing blocks, explosions, doors,. CaptKaspar. Before I start and get ressources, mostly gens and walllights. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Yes, not just watches on zombies but alarm clocks inside houses as well. I believe bloody towels or bandages and stuff bring them if you have a bunch of dirty towels and stuff around. You could also try sandbox mode and set it to low zombies, so. Lorenzo_BR Drinking away the sorrows • 3 yr. #7. Then you can park somewhere and double back around. I don't know if any of these are true. ago. in the sandbox there is an option to increase the zombie respawn time, from 24 hours to (for example) 240 hours. So Im at that point in the game where Im starting to get really paranoid and invested. then under "general" you will see "launch options" with a text box below it. All trademarks are property of their respective owners in the US and other countries. We appreciate any level of contribution. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Lights will attract zombies. Originally posted by EnigmaGrey: They likely won’t attack animals, though they’ll be attracted to the noise and movement. Rymarre Dec 2, 2015 @ 10:19am. Player is much more likely to run into a pack of 5-6 zombies rather than see over 5-6 zombies dotted around a particular area. The skill of light-footedness allows players to move silently and avoid detection by zombies, making it a crucial skill to level up for survival. The myth come from an option in the sandbox setting but the dev confirmed it is just a place holder. So Im at that point in the game where Im starting to get really paranoid and invested. Upsilon2514 Sep 3, 2022 @ 3:20pm. Inklii. My antique oven gives a nice warm red glow to my place. January 4, 2012 5:. And the zombies won't spawn/migrate when they can't path into a certain area. Recommended Read: What Happens When You Die in Project Zomboid. In nearly all zombie films, shows, and games, zombies will wander around, shambling without a purpose. If zombies start to bang on your car, or you have that THUMP or CLANG sound that your car makes while going over a pile of bodies, these can attract zombies from further away then you think. 8 — 1. Shift + w to cruise control. - Zombies are not attracted to zombie blood (like blood on. It's a small radius around it (20 tiles IIRC) that draw zombies, but it's like nothing in the end. That's why so many players think dead bodies attract them, but actually they just come because this chunk is not enough populated. The others, from what I remember, do not. Less volume means less range you can hear it and gain positive effects. I tend to run with lots of lights and fridges. Until you have found somewhere to lose the zombies you can just casually walk and avoid the incoming zom if the hordes still building. Nachzehrer Oct 5, 2021 @ 3:52am. . I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. The default zombies in Project Zomboid are inspired by George A. So Im at that point in the game where Im starting to get really paranoid and invested. #1. Trip a bomb, get dealt damage. ago. Lights on inside a house or fireplaces at night should attract zombies nearby that look towards it for a while (even lights in higher floors). Unveiling the Zombie Attraction Myth: Shedding Light on Project Zomboid’s Undead Predicament The Zombie Craze The Zombie Attraction Myth The. No, there is no danger like that to having them outside, however, the generators do make noise that can attract nearby zombies. txt file. And no, if you outran them, it's not the same zombie. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. henryjamesthomas1984 Feb 7, 2016 @ 4:33pm. Project Zomboid > General Discussions > Topic Details. As far as I've seen, wooden barricades are still attacked by zombies. Kindly fix that, please. Originally posted by Crimson Exodia: Everything you do is Louder at night, for example If you were to turn on a light inside a house during the day it'll have no sound radius, but at night if you were to turn on a light zombies would be attracted to your location, If it is raining heavily zombies will have a hard. Careful not to accidentally power the neighbours house, and remember you will power street lights too, which can attract zeds. Set up a nice base outside of town and want to just work on my all my skills. No. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. They can only detect movement and sound within a certain range, and their vision is greatly reduced in low light conditions. It can also be that you are at the top of the stairs, and a zombie walks up and attacks you before you see it. Build 32 – May 2015. The helicopter, without a target, is just going to fly in wide sweeping circles around your general area. zombie detection seem broken to me. Now grab a running car, a campfire kit, some fuel and a few beers. Generators added for use once power network fails. Project Zomboid, the indie game about surviving a zombie apocalypse for as long as possible, has received a lighting engine update that adds new gameplay elements. So Im at that point in the game where Im starting to get really paranoid and invested. Drive around in a car while breaking the horn. The first complaint I have (currently at 175. Does Light Attract Zombies Project Zomboid? The sight of humans, noise, and bright light are some of the things that zombies like to see. So Im at that point in the game where Im starting to get really paranoid and invested. So it's not attraction but you could call it like adhesion or something. The best way that I've found to actually burn the bodies is to put the campfire down on the ground and DON'T light it. As the title suggests, I've heard that you need to desperately clear out corpses or they will attract more zombies. It’s also worth noting that fire can be a useful tool in Project Zomboid. A good rule of thumb is, if you can see the zombie, it can see you. In my experience, no. too many thing to care about . (Story:) I am playing modded, and I made sure I have no mods that make zombies attracted to corpses. If electricity is still available and lights are on or radio is making sound, it can also attract zombies. Set up a nice base outside of town and want to just work on my all my skills. After playing with vehicles, I can't really go back to the base version. #1. Might even make 'prone to illness' characters queasy or make them throw up from a particularly overwhelming stench (dehydration and loss of calories, maybe even attracting zombies). If you park your car somewhere and zombies are within--I think 100 tiles?--they'll travel that distance to where they last heard the sound. Uncoordinated zombies just pushing it or banging their head against it shouldn't be able to even dent the thing, much less break it down. The light can be toggled with F. Light level affects zombie vision. zombies literally spotted me from far beyond my screen, In a heavy fog, with me sneaking next to a wall. In addition to the 20 normal zombies, it can attract two more (random, configurable?) horde leaders. 16, with no mods. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. If a horde's total size exceeds the max group size, some zombies will wander off until the horde side is acceptable. Yes. SIREN. The higher the LightFooted level, the smaller the radius of footsteps that can be heard. 3 Aenir •. If you are outside of the building,band they are on the sec floor, they go through the window. Also zombies in PZ are based on George Romero's zombies. Also in the settings for sandbox there is an option for nighttime events. Playing on high population, I leave corpses everywhere and they don't seem to be attracted to their dead friends. Pickling of farmed. dead bodies don't attract zombies, blood doesn't attract them either, well at least not blood on floors and walls. Knockback: 0. So Im at that point in the game where Im starting to get really paranoid and invested. #9. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. It will power both the shed and the house, but if the. Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?I think zombies will only be attracted to light if they actually see the light turn on or off or if the player is made visible by the light source. Per page: 15 30 50. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. This game is weird. 2 ways to counter heli event. ago Curtains and barricades block vision, so zombies that are outdoors and looking in your direction will not spot you. I don't know where they keep coming from. By: CostlySpider. Next, press “I” to open your inventory (or click the brown box icon in the top left corner), then click on the loot tab on the right of your. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Damage: 0. So, even if it doesn’t attract zombies, it can still be a valuable resource. This’ll change in build 42. that is big risk to play with generator . Once a zombie started banging on your house, the sound migt attract more zombies nearby, so better kill/lead them away when you notice. get two walkies, tune to same frequency, and place one down. Zombies are attracted to and feed on corpses. you can find (and edit) the sound radius of guns (pistol and shotgun for now) in. Zombies aren't attracted to light, they're attracted to change. So Im at that point in the game where Im starting to get really paranoid and invested. Zombies are the game's biggest threat, the once human citizens of Knox Country roam the landscape in the thousands. I don't know where they keep coming from. Set up a nice base outside of town and want to just work on my all my skills. While the campfire is burning, you can. Zombies aren't attracted to light, they're attracted to change. Project Zomboid. Also a Tip. Is it worth the time to dig graves for them all? I know that you lose morale being near corpses, but I'm more worried about attracting hordes to my base. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. No, it is not. The higher the LightFooted level, the smaller the radius of footsteps that can be heard. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Depending on sandbox settings they’ll congregate in urban areas or evenly across the map. In my experience, no. oh i didnt know that :)So Im at that point in the game where Im starting to get really paranoid and invested. Migratory behavior. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Smell, Sight, and Sound all attract Zombies. Solution was. They also migrate from cell to cell. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Sheets block light and zombies aren't attracted to dead bodies at all. as far as i know, constuction/anything using the hammer, fighting, and movement are the player actions that the zombies can hear. The smoke bomb is the only one that makes sense to use against zombies. And a zombie banging their head on a door should damage the head depending on how much strength they have. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. In addition to that, once a zombie is on an object/barricade/wall, they'll tend to stick to it. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Set up a nice base outside of town and want to just work on my all my skills. ago. If the respawn is off, fill one up with gas, drive through a city beeping and lead the horde somewhere far enough. The zombies can be heavily modified. It produces a loud pseudo sound zeds hear. When the zombies cluster around one of the bodies they'll start eating it. Project Zomboid. (Note:) Hi, I got this game literally yesterday as of writing this and It's been a blast The story is pretty long, so prepared to be bored. So if you attracted the attention of one zombie in a horde there's a pretty good chance that the rest will follow. It seems that zombies are not naturally attracted to light sources, but they can be attracted to light if it is switched on or off. Feels really nice to use, but the required Gunfighter mod makes targeting anything on the right/bottom right of the screen hot garbage. I don't know if any of these are true. I don't know if any of these are true. Best way to stop a zombie horde is to get out of their sight range, but their memory and possible still working nostrils, may be a problem. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Player characters with a bleeding wound or blood-soaked dirty bandages will attract nearby zombies. Set up a nice base outside of town and want to just work on my all my skills. Repeat till the entire group is eliminated. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. So once you turn on a light leave it on. Try to haste your walk - shift or run - only when you see where you want to go to lose the zombies. I don't know if any of these are true. You could also take an alarm clock with you or a digital watch and set a timer for 10 minutes and then place it somewhere - let these things go off to attract them to make things easier. they randomly roam around, and unless you enabled it, they don't attack anything unless they see/hear something. Zomboids are attracted to noise, bright light (particularly from a flashlight or fire), and the sight of humans. But only use your haste and run only when you have seen an escape opportunity. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Set up a nice base outside of town and want to just work on my all my skills. The skill of light-footedness allows players to move silently and avoid detection by zombies, making it a crucial skill to level up for survival. Watch guides online also, there are some great youtubers with some solid content to help you survive longer. Lots of ways to. zombies dont give 2 fucks if a lights on or off 247 but ass soon as said light gets turned on or off they be. Project Zomboid. #2. No, it is not. This guide will cover several topics related to Project Zomboid, and is intended for newer players, but can also be used by veteran players for reference. I have strong to break things open, smack zombies backwards when hit, and deal more damage. Zombies should not appear in closed off areas that are unreachable from the edge of the map. I don't know where they keep coming from. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. zombies dont give 2 fucks if a lights on or off 247 but ass soon as said light gets turned on or off they be like: damn why it do that. New multiplayer built from the ground up for smooth, immersive and low latency player and zombie movement. In addition. Try again, get used to the loot locations, movements, etc. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Set up a nice base outside of town and want to just work on my all my skills. Is this a bad Idea? I dont want to accidently make a giant SURVIVORS INSIDE Announcement to any zombie with working eyes. They make it easier for zombies to spot you in the window and aggre, but this is what you can fix with curtains or 3-plank barricades. So Im at that point in the game where Im starting to get really paranoid and invested. Set up a nice base outside of town and want to just work on my all my skills. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. 707: Well, run, but not in a predictable way. The smoke bomb is the only one that makes sense to use against zombies. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. So Im at that point in the game where Im starting to get really paranoid and invested. Next, right-click on the campfire and select “Light Fire” => “Burnable Items + Light Source Item”. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The sight of human. . Set up a nice base outside of town and want to just work on my all my skills. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Set up a nice base outside of town and want to just work on my all my skills. Zombie respawn and migration; zombies are no longer static and dependent on on player proximity. Zombies will still occasionally decide a random door needs to die, but they are not specifically picking on yours. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. ago They only get attracted to the light switch sound when it's night time. I don't know where they keep coming from. 1. By understanding this and taking preventative measures, such as keeping doors and windows closed, blocking out light, and being mindful of noise levels, players can reduce the chances of zombies being attracted to their base and increase. They always seem to take the stairs to get to the ground floor first. Romero zombies are not quite like that, they seem to have memories from when they were alive and can think like a normal person, they can even. 2: Set tv to like 2 volume. When it comes to zombies, there are many questions that have been left unanswered. A good rule of thumb is, if you can see the zombie, it can see you. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Loot the Zombies. Aiming at improvisation and creation of items and equipment in order to survive. Edit: In the end, I didn't have to worry about corpses attracting zeds. Zombies with their unending polyphagic hunger, and enhanced sense of smell, should be attracted by the smell of rotting flesh (perhaps an explanation to why zombies seem to be attracted to each other), and as such, the corpses of killed zombies should attract them, and maybe they could even feast on them if they. In your steam library, right click on project zomboid and press properties. It isn't guaranteed to be heard by zombies, but the radius. turning on or off lights attracts them. No help is coming – their continued survival relies on their own cunning, luck and. 7 days to die USED to have smell, but they removed it from the game, Zomboid does have scent tracking, atleast when it comes to blood, zombies do currently detect if you are bleeding or not and will track that pretty effectively. The pistol: SoundRadius = 75, and Shotgun: SoundRadius = 200, Now im not sure how those numbers work in game, but you could try different ones and see how much 1 sound radius effects. Sometimes a temporary barricade can also help you when scavenging and looting, so they have more utility than just protecting your main base. Items that were on the corpse are left on a skeleton when they done eating. #7. once you have the campfire kit made put it in your main inventory, then right click on the ground there should be an option to deploy it. Set up a nice base outside of town and want to just work on my all my skills. Oh, and it extends one level up, one down, and 20 tiles in every other direction. A zombie is the player 's main antagonist in Project Zomboid. While the campfire is burning, you can. Would be nice for gameplay but a bit weirdly unrealistic for a Z-apocalypse don't. 2. It may still attract zombies until you have a more secure perimeter fence. I don't know if any of these are true. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The zombies in project Zomboid better fit the walking dead zombies. Random NPCs will attempt to find a weapon then food and shelter and will barricade and hold up in a base. So Im at that point in the game where Im starting to get really paranoid and invested. Closer to the garage. Could you tell me what's outdated info and what's still true?This suggests that there may be some truth to the idea that fire can attract zombies, but it’s not a guaranteed method. Terrorscream. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. What attracts them are the noises from flipping. Set up a nice base outside of town and want to just work on my all my skills. Zombie aren't attracted by your wall. The game uses the traditional Romero style slow-moving. I don't know if any of these are true. And on one hand it gets the job done. You're forced to thin the herds near your base because they attack your doors/barricades solely because they were walking in it's direction and it got in their way. The range at which zombies will track a bleeding player has been changed from. Instead of single zombies dotted about (though this will still happen to an extent) zombies are constantly be attracted to each other’s groans and movements. The eating animation will only happen if you died from zombie attack. Set up a nice base outside of town and want to just work on my all my skills. Biohazard Feb 7, 2016 @ 5:02pm. Thx. They're attracted to light and sound, and fire is bright and loud. Set up a nice base outside of town and want to just work on my all my skills. Originally posted by Armagenesis: Your character corpse doesn't attract zombies. They burn through batteries at a crazy rate and don't give off much light. Set up a nice base outside of town and want to just work on my all my skills. Yes. In this 7 Days to Die Guide, I'm testing whether light sources attract zombies. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. oh i didnt know that :)PastorMooi Apr 1, 2022 @ 12:57pm. Campfire can be heat source in winter. This mod makes zombies attracted to blood of the living. If you go into the trailer park or neighborhoods, you see a. Similarly with #1, it should take longer for the zombie to be attracted to the house depending on the distance and they need to be looking towards it. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. turning on or off lights attracts them. A Screenshot of Project Zomboid. Created by RD5000. This mod addresses the need for vanilla friendly crafting additions - such as refilling lighters, improvised can opening/rock crushing/fire making, weapon fixing, making raw tailoring materials, carving, tailoring and many others quality of life methods to. My frame rate hit 3 and the game crashed. Alle Diskussionen Screenshots Artworks Übertragungen Videos Workshop Neuigkeiten Guides Rezensionen. Set up a nice base outside of town and want to just work on my all my skills. Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?Go to the main menu and press F11 and untick the "Break On Error" box (this is especially important if you use any mods) then load into the save. Player characters with a bleeding wound or blood-soaked dirty bandages will attract nearby zombies. All curtains do is prevent the zombies that are actively looking in the direction of the window/door from seeing through it. As death stated this is pretty much why, there are other reasons for it as well. On normal settings, zombies will always see you within 20 tiles (there's chance involved there on every tick, but any closer than 15 and it's pretty much guaranteed instantly) Iirc zombies are attracted to the sound of the light switch flipping. you can find (and edit) the sound radius of guns (pistol and shotgun for now) in. . So Im at that point in the game where Im starting to get really paranoid and invested. ago. I hope they change that.